Shields protect your starfighter from taking hull damage. They come in a wide variety of configurations, each with their own strengths and drawbacks. Some starfighters, such as the TIE fighter, do not support shields at all. All shields are passive components.
- Description from the official website
Shields are a type of passive components in Star Wars: Squadrons. Shield components protect your starfighter's hull from enemy fire until the shield is depleted. TIE Fighters, Interceptors, and Bombers cannot have shields. There are 8 Shield components in Squadrons.
Types of Shields[]
Conversion Shield[]
The Conversion Shield shunts all weapons power to create a brief but indestructible barrier when your shields go down.
Deflector Shield[]
The Deflector Shield is the default shield for all shielded starfighters. It has no special features.
Fortified Deflector[]
The Fortified Deflector has higher health than the standard shield, but regenerates slower.
Nimble Deflector[]
The Nimble Deflector has less health but faster regeneration than other shields.
Overloaded Shield[]
The Overloaded Shield is a high-health shield with low regeneration rate. However, it will not regerate at all if the shield is fully depleted.
Ray Shield[]
The Ray Shield takes less damage from enemy cannons, but is more susceptible to damage from hostile missles and torpedoes.
Resonant Shield[]
The Resonant Shield increases weapons recharge while shields are maxed out at the cost of lower shield health.
Scrambler Shield[]
The Scrambler Shield makes it harder for enemy ships to lock on when shields are at 100%, but it takes longer for shields to start regenerating.